![knight rider theme song bass tab knight rider theme song bass tab](http://www.chitarralampo.com/sites/default/files/imagecache/product_full/00151784fcz.jpg)
Sustain: 6, note_slide: 3, pan: - 1, pan_slide: 6 Play_chord chord ( :Fs4, :major ), sustain: 0, amp: 4, attack: 0 Play_chord chord ( :E4, :minor ), sustain: 0, amp: 4, attack: 0 Play_chord, sustain: 0, amp: 4, attack: 0, decay: 0.3 Play_chord chord ( :E4, :minor ), sustain: 8, amp: 0.4 Play_chord chord ( :Fs4, :major ), sustain: 10, amp: 0.4 S = play_chord chord ( :Fs4, :major ), sustain: 6.25Ĭontrol s, notes: ( chord :E4, :minor, invert: 1 ) S = play_chord chord ( :G4, :major, invert: 1 ), sustain: 6.25Ĭontrol s, notes: ( chord :Fs4, :major ) With_fx :flanger, phase: 8, depth: 12 do Live_loop :do_chords do # chordsĭetune: 0.11, env_curve: 1, release: 1.5 Kb0 :E3 kb1 :E3 play_pattern_timed, 0.25 times do kb0 :E3 end play_pattern_timed, 0.25
![knight rider theme song bass tab knight rider theme song bass tab](https://www.musicnotes.com/images/productimages/mtd/MN0185323.gif)
Use_synth_defaults amp: 6, attack: 0, release: 0.6 ,Ģ. Kr0 :Cs4 kr1 :Cs4 kr0 :Cs4 play_pattern_timed, 0.25 Kr0 :B3 kr1 :B3 kr0 :B3 cue :claps kr1 :B3 #Deliberately not using loops here: need to cue the other parts and count bars #This drives the song and plays the guitar plucks which run through the whole piece Use_synth_defaults sustain: 0.25, release: 0.1, amp: 1.5 Play_pattern_timed, 0.25, amp: a, sustain: 0.2 # (missing Rtyhm Section: Buffer Capacity reached) # Sonic Pi transcript, Mike Lockhart, 2018